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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Girls of Dead or Alive Xtreme 3 go hula

Its rare I get jealous of a virtual character, but from the grim rainy UK, this new clip of the DoA party series (many more videos) sure looks like paradise! Even if I'm not that bothered about the cleavage fest, it also looks like a fun import, since Tecmo seem determined to keep all the fun for themselves.

Ice cream, bike rides by the beach, all without the need for jumpers and waterproofs! Let's go. With Vita news pretty thin on the ground looks like I'll have to keep publishing Tecmo's plentiful supply of these clips - oh, the trauma!

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Currently playing on my Vita/PS3/PS4/PS5


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