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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Dragon Quest Heroes II trailer sneak peek

No doubt thrilled by the success of Dragon Quest Builders, Square Enix is preparing its next assault on the DQ license with Dragon Quest Heroes II. Will the Vita version trounce the big consoles once again? We'll find out on the Japanese release in May.

These shots are teases of the trailer that will be out in a couple of weeks.


The game, subtitled, The Twin Kings and Prophecy's End comes with his and hers matching heroes, to tackle the usual hordes of monsters and explore the massive realms of Zebion. Hopefully they are a bit more distinct than those in the first game that never made it out to Vita.


 Not sure if not playing the first game, which did get a western release, will ruin the experience of this episode, but it is sure to be a huge seller in Japan.


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Currently playing on my Vita/PS3/PS4/PS5


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