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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

DariusBurst gets clever with the DLC

Now here's a clever idea to expand your typical shooter. Add in ships and levels from classic arcade games. Up for grabs are six DLC packs (3 Taito and 3 classic Sega games) launching in March for DariusBurst.

The Taito game packs will be RayForce, Night Striker, and Metal Black. The Sega game packs will be Space Harrier, Galaxy Force II, and Fantasy Zone. Each pack will include one new ship from the game of the same name, unique levels, and remixed music from its original counterpart.

Each pack will cost $4.99 USD individually or $11.99 USD for all three packs.

Currently playing on my Vita/PS3/PS4/PS5


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