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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Attack on Titan in action on the Vita

Quite a few clips popping up in Japan now of Tecmo's game in action. Really curious to see if the Vita version will outsell the clearly higher fidelity PS4 edition. Or will, like Dragon Quest Builders, the Vita version annoy Sony (who are only showing off the PS4 version, pretending the Vita one doesn't exist) immensely by selling better.

This YouTuber has a couple of clips up. Its clear to see lots of faded textures, popping in and out and generally looking like mud. There also seems to be none, or a lot less destruction of buildings - surely one of the key selling points.

The whole problem I have with this game is I don't really fancy amputating endless dumb-looking giants, causing unnecessary suffering and trauma. Especially ones that look like placeholder graphics. Give me giant mechanoids, space aliens any day - this just seems pretty sad.



In-game action starts around 10 minutes in on this one, at least the cut scenes look cool.

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Currently playing on my Vita/PS3/PS4/PS5


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