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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Dragon Quest Builders ads are just screwy

Japan, a country of noble tradition and respect for its elders, demonstrating a love and affinity for the Dragon Quest family as it celebrates its 30th anniversary. You'd think.

Or, take this bunch of twonks, buffooning around pretending to advertise Dragon Quest Builders. Why, what, who and how aren't important. Know only that this sort of thing is just not on, unless they're marketing the game exclusively to four year olds who have been on a heavy irony diet.

Some more relevant and practical clips can be found here.

UPDATE: More nutters in a third clip at the bottom, but at least they are actually playing the game in a 20 minute demo.


Shrugs, moves on! The game is out next week in Japan, note that even the dancers look depressed about being forced to make this.



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