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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Vita review fest in latest Famitsu

Its an invasion of Vita games in Japan over the next couple of weeks with some medium and light weight titles rumbling onto their shelves. They all get pretty reasonable scores, no clangers among them, but will their combined weight do anything for Vita sales?


Exist Archive: The Other Side of the Sky (PS4/PSV) – 8/8/8/9 (Tri-Ace)
Dengeki Bunko: Fighting Climax Ignition (PS4/PS3/PSV) – 8/8/8/8 (Sega)
Grand Kingdom (PS4/PSV) – 8/7/8/8 (Spike)
Owari No Seraph Unmei no Hajimari (PSV) – 6/7/6/6 (Seraph of the End, Bandai)
Angelique Retour (PSV/PSP) – 10/8/10/9 (From Koei, remake of PS2 romance title)
Miracle Girls Festival (PSV) – 8/8/8/7
Superbeat: Xonic (PSV) – 8/8/7/8
MeiQ no Chika ni Shisu (PSV) – 8/7/7/7 (Compile Heart RPG)
Kono Aozora ni Yakusoku (PSV) – 7/7/7/7 (Romance port)
Believer (PSV) – 7/7/7/7
Melty Moment (PSV) – 7/7/6/7

Currently playing on my Vita/PS3/PS4/PS5


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