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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Towerfall Ascension rises to the Vita this week

Just a whole year after its PS4 release (trailered), and longer since the PC original, here comes Towerfall Ascension to the Vita. A battling retro arcade game, that sees brave knights, wizards and thieves try to rescue a kingdom from evil.

UPDATE: Finally, the game now has a confirmed June 16 release date - better late than never!

It looks fun, with intense battles over a single screen and a strong focus on accurate archery. However, given I'm having to squint a bit playing Bastion on the Vita's small screen, I can only hope there is a decent smart zoom function to keep things in perspective. Also hope it maintains the local player fun feel that the original aimed to capture.

Currently playing on my Vita/PS3/PS4/PS5


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