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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Superbeat Xonix's opening trailer plays all the right beats

From the beyond excellent limited editions to the fast and furious gameplay, Superbeat Xonic is definitely doing everything right, and seems to have got the vita community excited for a rhythm game that seems to be overshadowing even Persona 4 Dancing All Night.

Hope that translates into great sales for the game, in the mean time, headphones on and get to the beat with the games intro and character video.

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Currently playing on my Vita/PS3/PS4/PS5


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