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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Okay, how long until a LEGO Nexo Knights game arrives?

The latest Lego original product has been revealed, with Nexo Knights bringing a western flavour after all that mystical Ninjago nonsense. Set in a future world obsessed with the medieval, it should provide perfect fodder for a bunch of original Lego games.
The play sets (Scroll down, past the really fun looking Mixels) arrive early next year, but the games can't be far behind. Let's hope the Vita gets to play as its younger gamer focus still seems to be intact. There's already an app promised in the form of Merlock 2.0 that lets kids scan in powers when watching the TV show.


Here's hoping that any developers do try and push the longboat out when it comes to innovation and ideas. 

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Currently playing on my Vita/PS3/PS4/PS5


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