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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

A first look at Dragon Quest Builders in action on the Vita

Jump to about 17 minutes into this video and see about a minute's worth of the Vita edition of Dragon Quest Builders being played live. It might lack a bit of the pop of the PS4 screens that have been published this week, but I'll take it! (I'm sure it would have looked better on an OLED model).

Square do seem to be putting a huge amount of effort in to the DQB, and with the success of Minecraft over there could this be the game to give the Vita a massive kick?

After checking out the Vita version, the first part of the clip involves the PS4 version and some close-up looks.

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Currently playing on my Vita/PS3/PS4/PS5


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