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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Zodiac Orcanon Odyssey looks resplendent at TGS

Continuing the roll of good Vita news out of Tokyo Game Show, Western producer Kobojo has brought in more top Japanese talent for the art on its JRPG. CyDesignation, a Japanese game design and production company led by renowned artist Hideo Minaba, is providing the art direction for Zodiac: Orcanon Odyssey.


The CyDesignation team joins other esteemed Japanese developers who have contributed to Zodiac: Orcanon Odyssey, including Kazushige Nojima (writer, Final Fantasy VII) as scenario writer and Hitoshi Sakimoto (composer, Final Fantasy Tactics) as composer.


The Vita release is due for early 2016, while the game is on show at TGS in its iOS edition.


A new trailer shows off some of the action, which looks suitably hand-crafted.

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