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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Shooter Darius aims for the Vita

The Vita has done pretty well when it comes to shmups, but there's always room for one more. So, the return of the Darius series on handheld is a pretty welcome sign. The game, Chronicle Saviors, from Taito and Kadokawa is due later this year and looks like another fine blast joining the likes of TxK, Velocity 2X, Aqua Kitty and Resogun.

There's not much detail on the Darius site, but it looks cool, and keep checking for Twitter icons, desktop backgrounds and so on.

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Currently playing on my Vita/PS3/PS4/PS5


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