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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Resident Evil 2 Revelations monster patch improves frame rate

Sony strikes again, with another confused launch of a Vita game. Apparently the Resident Evil 2 Revelations release was pulled from the EU PSN, or never made it, and will release tomorrow with the 900MB day one (or day two, if you managed to grab it) patch.

UPDATE: Actually it arrived late on Tuesday night, will try and get a review up soon.

Here's a couple of clips of post-patch footage showing off the update in action, with still variable, but generally improved frame rates, some graphical glitches fixed and more content added.

Was Sony really so desperate to launch this game that it couldn't wait a week until the patch was ready? Will any reviews (assuming Sony was brave enough to send codes out) be adjusted in light of the patch?

Hopefully there will be a few more updates from Frima, as happened with Borderlands, to further fine tune things. Its a shame the game looks so flat and dull compared to Killzone, due to stripping out all the shaders. I guess that's the price we pay for these down-ports.

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