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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Japan puts its stamp on the Vita

Japan is swimming in four million Vita consoles, so to make each salaryman's edition slightly different, ignoring the 40 odd variants available, Sony will now engrave a Vita or Vita TV with a message for you, rather like Apple used to do with iPods back in the day.


Perhaps "You are not alone" would be a good message, with the text going anywhere on the back panel or edge of the Vita or on the front of a Vita TV.

See the PSN Japan blog post for more details and examples. Expect this service to come west when you can legitimately put "hell has frozen over" on the back of your handheld, despite the English Helvetica examples they use.

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Currently playing on my Vita/PS3/PS4/PS5


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