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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Ray Gigant sees Experience back on form

After the rather crushing disappointment that was Operation Abyss, Ray Gigant seems to be more up to scratch, judging by this new video. Developed by Experience, but with Bandai on publishing duty the developers seem to be doing a bit more to progress the genre, even if only by a couple of nudges, and has a far cleaner interface.

With giant baddies to take down and a hopefully coherent story, this releases in Japan at the end of July. Hopefully we'll get a western version, although I wonder if the relative failure of OA compared to Demon Gaze might dent those hopes slightly.

Currently playing on my Vita/PS3/PS4/PS5


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