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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Persona 4 Dancing All Night rates well in Famitsu

Perhaps not quite the array of 10s and 9s that Atlus was hoping for, but Persona 4; Dancing All Night gets a decent enough score ahead of its launch in Japan next week. Hotline Miami also comes out well as the Japanese prepare to don the masks of death - I'm sure they'll love that. A couple of visual novels round out this week's Vita scores.



Persona 4: Dancing All Night – 8/8/8/9 (33)
5-nin no Koi Prince: Himitsu no Keiyaku Kekkon – 6/8/7/7 (28)
Harvest OverRay (pictured) – 7/7/7/7 (29)
Hotline Miami: Collected Edition – 9/8/9/7 (33/40)

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