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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Persona 4 Dancing All Night rates well in Famitsu

Perhaps not quite the array of 10s and 9s that Atlus was hoping for, but Persona 4; Dancing All Night gets a decent enough score ahead of its launch in Japan next week. Hotline Miami also comes out well as the Japanese prepare to don the masks of death - I'm sure they'll love that. A couple of visual novels round out this week's Vita scores.



Persona 4: Dancing All Night – 8/8/8/9 (33)
5-nin no Koi Prince: Himitsu no Keiyaku Kekkon – 6/8/7/7 (28)
Harvest OverRay (pictured) – 7/7/7/7 (29)
Hotline Miami: Collected Edition – 9/8/9/7 (33/40)

Currently playing on my Vita/PS3/PS4/PS5


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