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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Bandai puts up a Ray Gigant gameplay clip

The latest Japanese RPG from Bandai and Experience Inc is picking up steam for a July release, with a new seven-minute gameplay clip of the action. Ray Gigant shows off some of the quirky perspective and zooming during battle of what looks like a pretty stock RPG experience.

Japanese pre-orders come with a soundtrack CD, a background theme and a range of drinks vouchers! Given the success of Demon Gaze, I'd be hoping for this to come west, but after the slow start for Operation Abyss, perhaps Bandai will be holding off a bit.

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