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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Atlus gets a chunky site upgrade

A website redesign wouldn't normally be news, but Atlus is one of the major Vita supporters. Alongside the likes of Bandai, Tecmo and NISA, it has a healthy Vita roster, and its cool to see the company's redesigned website puts so much of the Vita's upcoming titles up front.


Personally, I think the site is a bit confused, with they annoying ever present header just duplicating stuff that's already at the bottom (and belongs there). But, focusing on the games, look at all those titles, already out, new or coming soon, And, just think of the day when it says Persona 5 Golden up there - gotta happen!

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Currently playing on my Vita/PS3/PS4/PS5


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