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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Atelier Sophie confirmed for PS Vita

After having reserved the URL's last week, Gust's Atelier Sophie is confirmed thanks to a big splash in next week's Famitsu magazine. It will be heading to all the PlayStation Platforms at some point. Tecmo Koei, which I think now owns Gust, will publish.

UPDATE: Here's the first teaser video


There's not much info in the article, but expect the next Famitsu magazine to cover all the details, for now enjoy a little artwork, with a couple of screens in the article.

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Currently playing on my Vita/PS3/PS4/PS5


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