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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Lost Dimension gets launch trailer, release date

Lost Dimension lands on the Vita on 28 July in the States, with $20 of DLC including maps, stories, quests and costumes for the first two weeks from launch. The sci-fi tactical RPG from ATLUS and Lancarse sees traitors in your own team of psychic warriors as they try and battle yet another world-ending fiend!



See the earlier intro trailer, here. There will also be some extra paid content boosters, plenty more details on the official western site. The extra missions include some stiff challenges for your team:

  • The Emissary from the Netherworld: Moderately difficult
  • The Price of Blood: More difficult
  • Runaway Cause and Effect: Most difficult

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Currently playing on my Vita/PS3/PS4/PS5


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