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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Another Android handheld riffs on the Vita

Remember the PSP being a great retro machine. And most of crackers efforts have been on trying to free up the Vita to do a similar job? Well, never mind. Just pay £129 and get yourself a JXD S7800. Despite the crappy name this little Android handheld with a 7-inch 1280*800 screen claims to play all Android games, plus PS1, N64, SNES, Megadrive and many more games through emulation. It seems to be an update to this JXD device from 2012!


What can the Vita play? About 700 native games (most not available in the west) some PSP titles and a very small number of PS one games - sounds rather pathetic in comparison doesn't it. Also on the way is Snail Games W3D handheld and a whole army of micro-consoles to squish the feeble-selling PlayStation TV - you'd think Sony might want to do something about that,


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Currently playing on my Vita/PS3/PS4/PS5


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