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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Sayonara UmiharaKawase+ hits US PSN today


Agatsuma Entertainment's rubbery platformer hits the US PSN today, with its unique ‘Rubbering Action’ physics-based puzzle platform blasting out of Japan. You play as a 20-year old backpacking Japanese sushi chef armed with a fishing rod, a rubber fishing line and a fishing hook.

You have to avoid fish-like enemies, conveyer belts, spikes, watery pits, time travel and more, with a range of more challenging puzzles and solutions, and the greater the time pressure becomes as you venture further in. Along the way, look out for shortcuts and secret exits and unlock bonus levels.

 As a special bonus for fans, the first ever title in this gaming franchise ‘UmiharaKawase’ has also been included. UmiharaKawase was originally released way back in 1994 for console. It is the elasticity of Umihara’s rubber fishing line that has always set this franchise apart from all other rope games, giving unprecedented levels of mobility and discovery. Tightening the line or giving lots of slack can be the difference between success and failure.

The game runs at a slick 60 frames per second and is down as $19.99, there's an EU release in the works too, currently listed as "soon".

Currently playing on my Vita/PS3/PS4/PS5


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