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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Vita sells another 20K in Japan

No new entries in this week's Media Create chart from Japan for the Vita, but God Eater 2 Rage Burst continues to sell, managing another 17,710 units to keep it in the top 10, closing in on 200K sales.

Hardware sales totalled just over 20,000, but the Vita is already 60K down on its year-to-date number from 2014. Two years ago, Soul Sacrifice arrived from Sony (the dark blue spike), and there's no sign of the company offering anything that will move hardware in those volumes this year. With Sega all but dead, and Square looking to have abandoned the Vita, only Bandai seem to have the muscle to put out any major releases. Yes, there's lots of little bright spots ahead, Digimon, Demon Souls 2 and Dancing All Night, but not much to catapult the Vita into the spotlight again.


Currently playing on my Vita/PS3/PS4/PS5


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