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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Unity 5 supports the Vita, goes free

Hot on the heels of the old Unreal Engine going free to use, the new big-budget Unity 5 packing in all manner of features is also free for smaller projects. Unity 5 Personal is free for those on a budget of under $100K, but lacks advanced services. While many of the shiny features probably won't be supported by the Vita's ageing Quad-core ARM Cortex-A9, it can still show most mobile devices a trick or two thanks to its relatively low resolution and Sony's box of gaming tricks.

Several recent projects have promised Vita versions if Unity support allowed. I guess we'll have to wait and see if this affects Vita development at all, with pretty limited crossover from mobile and main console projects still the order of the day, whatever the codebase. More on Gamasutra. If any devs would like to illuminate us on the possibilities, I'd be delighted.


Currently playing on my Vita/PS3/PS4/PS5


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