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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Unity 5 supports the Vita, goes free

Hot on the heels of the old Unreal Engine going free to use, the new big-budget Unity 5 packing in all manner of features is also free for smaller projects. Unity 5 Personal is free for those on a budget of under $100K, but lacks advanced services. While many of the shiny features probably won't be supported by the Vita's ageing Quad-core ARM Cortex-A9, it can still show most mobile devices a trick or two thanks to its relatively low resolution and Sony's box of gaming tricks.

Several recent projects have promised Vita versions if Unity support allowed. I guess we'll have to wait and see if this affects Vita development at all, with pretty limited crossover from mobile and main console projects still the order of the day, whatever the codebase. More on Gamasutra. If any devs would like to illuminate us on the possibilities, I'd be delighted.


Currently playing on my Vita/PS3/PS4/PS5


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