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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Starlight Tactics will rock the Vita

As discussed last year, Starlight Inception developer Escape Hatch said they would bring its new Starlight Tactics game to the Vita if Unity 5 allowed. Well, that seems to have work out okay, as the team is showing off some pics on Facebook of the tactical space combat game running on the Vita, with the comment, "Took a break from Steam to spin up the game on Vita (in case you guys were doubting whether we would support Vita)..."

starlight tactics, ps vita, escape hatch


Look forward to picking this up and supporting a developer that continues to work hard on both Inception and new projects! Check out the PC version on Steam,


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Currently playing on my Vita/PS3/PS4/PS5


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