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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sony's last throw of the dice for big games in April's PS+ offering

In the US, and Europe, April will bring Vita owners Killzone Mercenary (i.e., the game that every single Vita owner should already have) and the quirky newcomer MonsterBag. That pretty much signals the end of the line for Sony's major first party titles on the Vita as far as PlayStation Plus is concerned, so its pretty much downhill from here.



That's probably not an issue if you also have a PS4 with a string of new games to come, or PS3 owners with a massive archive for Sony to raid, but if you only have a Vita then pretty soon, you could be asking what's the point. Perhaps the deal might convince those picking up the new low-cost PS TV to get PS+, but even with bigger sales, that can't be a huge number!

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Currently playing on my Vita/PS3/PS4/PS5


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