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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

New Krinkle Krusher video is just magical

I've definitely written about this before, because its hard to forget a game called Krinkle Krusher, but I couldn't place it. Out of Brazil, here's a new trailer anyway. The game is a fantasy castle-defence game driven by a "humorous storyline", using magic as your weapon of choice. The Krinkle King has created his army and has ordered it to storm the Kingdom’s castle to capture the Great Tree’s magical fruit.

The game is cross play on PS4, PS Vita and PS3 and is arriving soon on PSN. With various arenas, spells and gems to spice up the action. Developed in Brazil by Ilusis, its certainly distinctive.


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Currently playing on my Vita/PS3/PS4/PS5


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