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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Last Borderlands 2 patch improves performance

Most games that get a "performance" update generally result in a shrug and a frown. But for Borderlands 2 on the Vita, every extra fraction of performance, improvement in texture loading or other boost is very welcome.

The patch is live on US PSN, but we're still waiting for it in Europe, as of Monday morning (UPDATE: The patch finally arrived Friday morning). Early reports vary suggesting that there is some improvement, with faster texture loading, while others are still unhappy that some major bugs remain unfixed, and probably never will be.


Me, I'm just happy to play the game on the go, regardless of some shaky performance, sharing time with it on the PS3. It is good to see Iron Galaxy (now working on Killer Instinct for console) still working on the title, although they mention on Twitter that this will be the final update, so enjoy it while you can.


Currently playing on my Vita/PS3/PS4/PS5


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