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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

iPhone's Infected Wars heads to the Vita

Action Mobile Games (or someone, since AM's social content hasn't been updated since 2013) is bringing its zombie-infested shooter to the Vita next week, with character classes including marine, sniper, sapper and medic to create some teamplay in this multiplayer focused title. Perhaps they should update the title to 2015 Infected Wars though, just a thought.

Developed on the Unreal 3 engine, the Vita should be able to do its thing and with proper controls, all looks good. With HellDivers also offering some great MP action, looks like the Vita is getting a bit of a co-op renaissance. It might not be the prettiest game ever, but we need all the shooting we can get, and if it sells a few, maybe a few more iOS devs will come calling. Bets on in-app purchases?

Currently playing on my Vita/PS3/PS4/PS5


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