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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

DiscStorm kicking up the Vita

I see lots of shiny new games for the PS4 lined up day after day on PSN, so when there's a new Vita game I get a little "ooh?" wondering if its going to be anything interesting. On first glance, today's newbie, DiscStorm looks exciting, if a little on the twitchy side. But as with many indie titles, looks can be deceptive, so here's hoping this effort from Mastertronic and XMPT.

Appearing to be somewhere between Tron and BomberMan, with multiplayer, it could be a blast. Mastertronic used to help feed impoverished gamers with their budget line-up back in the day, so hopefully, they'll keep topping up the Vita with fun indies.

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