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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  Update: the Vectrex Kickstarter is live and blew past its first funding goal in ab out 15 minutes, and approaching £450K and 2,500 backers in its first day.   His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectre...

Tokyo Dark a potential Vita Kickstarter title

I don't really get games being plastered on Square's Collective page, trying to get some support to turn up on Kickstarter or Indiegogo. Its not like they're earning any money or getting all that much exposure in the mean time? Among the latest batch of titles to have a go is the decidedly interesting Tokyo Dark.


Anyway, the game from Cherrymochi is an anime horror adventure game, mixing point and click and visual novel play. It looks pretty stylish, but a Vita option looks some way down the list of likely stretch goals. That's assuming it gets enough interest on Square's site for that to go ahead. Still, let them know you care, and what format you want it on, and who knows!

Ars Tactica Dragon Tournament was the first game I noticed taking this Square route, and there's still no sign of it hitting a crowd funding site, many months on. Hopefully Tokyo Dark will get a move on, if there's enough interest.

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