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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Strength of the Sword Ultimate adds proper Vita stretch goal

Originally, Ivent put its console stretch goals at a rather optimistic $100K for the team's Kickstarter campaign. But the duo have now seen sense and listed a decent Vita stretch goal for its stylish Strength of the Sword Ultimate (that hints at Chair's iPad hit Infinity Blade, but probably better).

The game offers co-op mode, more customisation and depending on how much it raises probably a lot more. Other comparisons include a spot of Dark Souls, which can only be a good thing.



Now, with the game already up to $10K of its base $14K goal and four weeks still to go, you can get a Vita version for just $30K, which looks like something of a bargain. Check out all the other Vita Kickstarter projects you can support.


Currently playing on my Vita/PS3/PS4/PS5


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