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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Red Goddess dev update, see it at GDC

One of my most anticipated Kicstarters, Red Goddess from Yanim sees development hotting up and the company has some good news, with Epic showcasing it as part of the Unreal Engine booth at GDC expo in March.


The latest development info includes working on Divine and Rage characters expressions. The aim was to have Divine not super sexy, almost androgynous character, having both masculine and feminine characteristics. With Rage there was a dark mysterious aspect.


The first mask of Divine is a being of anger and muscle.. sounds like fun and based on these new screens the game is coming along great. Can't wait for the Vita version to tip up.


Currently playing on my Vita/PS3/PS4/PS5


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