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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Dissidia takes its fantasy to the arcade

Dissidia was a fun take on the Final Fantasy universe, adding all sorts of mad combat with characters from across the series on  a couple of outings for the PSP, with the Duodecimal version selling over 500,000 in Japan, with a tasteful limited edition. I still have the review UMD for the first one somewhere, must give it a spin again.

Square is upping the ante for the next instalment with a full arcade game, which doesn't sound like it'll be particularly easy for a handheld conversion. Naturally, this new version features characters from the latest titles and is maxxed out on the graphics front. More info is coming in April,


Currently playing on my Vita/PS3/PS4/PS5


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