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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Sword-swinging AeternoBlade dated for February

Developed in Thailand by Corecell, AeternoBlade is a classic side-scrolling fighting game for the Vita. Originally a 3DS title, it has been visually tweaked, upscaled, had shadows added, booted up to 60fps, given a lick of paint and generally tarted up.


A 2D scroller, the game has a bit of PS one feel to it, which is fine and focuses on Freyja, a heroine forced into battle against the villainous Beladim, using the power of her time-warping sword to avoid nasty issues like death (but not taxes, I guess). The Vita version also gets some extra costume DLC, and there's a range of exotic characters across the game.


AeternoBlade will be released in PlayStation Store in the US on 10th February and in the EU on 4th February 2015.



Currently playing on my Vita/PS3/PS4/PS5


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