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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Maps, Near and YouTube toasted by Sony

Sony is ditching support for, removing apps and generally crippling a few of what were the Vita's key features at launch. However, since launch I doubt few people have used or care about them, so its no massive loss. Maps I've used once, but never really cared about, and it only made sense for the few GPS/3G Vita models sold, even in Japan.

As for Near, the Maps part of that is being turned off. I turn it on from time to time, got the odd challenge or reward (which I guess will still work). But, since few games use it properly, I won't miss it and its nothing like Nintendo's Street Pass which makes far more sense. Quite why Sony didn't try to innovate with it, or mimic Nintendo over the years, I have no idea.

YouTube, well Sony aren't deleting the app, but it won't be available to download from the January 28th. And you can access the videos via the browser which is probably a neater solution, since the web app is updated more often than the bubble app. This follows Skype being removed from the store, I guess these apps still work if you already have them, but haven't tried it myself.

So, its no big deal really. But its another sign Sony is slowly moving its focus elsewhere, and there's also no carrot to go with these stick beatings. No sign of Sony trying something new, clever or experimental. I guess it also means Europe will never get the Netflix app or anything else vaguely entertaining.

I just hope no one had some brilliant game in development that relies on Maps or Near to do something really cool. Other than that, it won't affect any games, but you can bet the Vita-beater sites will use this as more Vita-is-doomed fodder. These changes kick in with an upcoming Firmware update, hopefully Sony will add at least one interesting feature to make up for the loss.

UPDATE: Oh, look. Polygon, Engadget and others all run cookie-cutter "Vita losing features stories", with no sense of a user anywhere in sight. But, you notice they never write when anything positive happens to the handheld? I know US sites have no concept of balance, but just one positive story, sometime?

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Currently playing on my Vita/PS3/PS4/PS5


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