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Possible new PlayStation Portal model pays homage to the Vita's OLED

While much of the focus on PlayStation's next steps is the PS6 and PS6 Portable , the two-year old PlayStation Portal could be getting a revamp according to those pesky internet rumours.  Update : Hints at pricing are around £/$250-299 for the new model, but everything remains deeply in rumours territory. Presumably the goal is to hit the 10% (currently 7%-ish) adoption rate among PS5 owners, something that would make it a bone fide hit gadget.   The recent February  PlayStation State of Play  saw no announcement. But, PlayStation needs to make Portal more a core member of the PS5 family, rather than the distant cousin that most of its appearances suggest.  As the improvement in connectivity and streaming tech, proven by many gamers enjoying their PS5 or PlayStation Plus streamed content from around the world, an updated Portal Pro could be on the cards.  Possibly featuring a 120Hz display and an OLED screen in honour of the mighty Vita, that'd be coo...

Escape Hatch may bring Starlight Tactics to the Vita

In a technology pending move, Escape Hatch has announced the follow-up title to its space combat game Starlight Inception, with a Vita version possible with a major caveat. The release states that a Vita version will come, only if Unity 4.6 or 5.0 engine support comes to the Vita.


The game (UPDATE: pics on its Facebook page), is slated for a 2015 release, and offers an Admiral's eye view of the Starlight universe (remember, the team is still supporting and updating the Vita game), with tactical and strategic decisions the order of the day. Former LucasArts alum, who worked on Star Wars: Galactic Battlegrounds, Garry Gaber says:
"Tactics promises to be something new and original - a game set in the Starlight universe that takes place at the capital ship level - players will be able to control both United Star Force and Non-Aligned Nations Destroyers, Cruisers and Carriers in two full campaigns, with a skirmish mode as well for players who just want to quickly jump into the action."
In case the Vita version never makes it, the game is planned for iOS, PC, PS4 and other formats. I guess the engine support is down to the Unity team, who have a lot on their plate than to support a niche format like the Vita (its not like thousands of games rushed over when Unity support was first announced), but you never know!


Currently playing on my Vita/PS3/PS4/PS5


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