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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

What's hot on the Vita in Japan

While the west goes all giddy over Black Friday sales, in Japan it looks like gamers are planning ahead for next year already. While the new Value Packs are the most popular hardware, Amazon Japan's most popular Vita titles are:

Sword Art Online Lost Song (Out March)
Phantasy Star Nova (Out now)
God Eater 2 Rage Burst (Out Feb)



Since none of these look like getting a western release, perhaps SAO, we can only look on enviously while Sony tries to repackage old games and maybe try and squeeze the odd title out of its first-party studios.

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Currently playing on my Vita/PS3/PS4/PS5


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