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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Monster Hunter Frontier G6 hits Japan

Japanese gamers get another does on Monster Hunter with the G6 update goes live next week, with a host of new beasties, weapons, special quests and locations, including a huge black tower called "Tenro" with changing properties and many traps.


Check out the JP PlayStation page for a list of the new features, armour and so on, as Capcom keeps feeding the PC and Vita gamers stuck with this version of the series.


The updated game is getting a boxed release in Japan for 5,800 yen, which might shift a few more copies, but with the underwhelming original Vita releases sales, I can't see much excitement forming.

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Currently playing on my Vita/PS3/PS4/PS5


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