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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Pyschedelia of the Black Butterfly messing with the Vita's mind in 2015

Idea Factory keeps pushing out the otome games to the Japanese faithful, but at least Pyschedelia of the Black Butterfly sounds a little bit interesting, and has some very cool looking characters. I didn't even know the game existed until diving through the distant future releases on Amazon Japan.

NLooks like it was announced at an Otomate event recently, where it looks like a bunch of PSP and PC games are coming to the Vita. Not sure what this tale is about and there's little western information that I can find, anyone know if this is as good as the title and imagery suggests? More cool pics here along with a little character information.


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Currently playing on my Vita/PS3/PS4/PS5


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