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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

More themes appearing for free on PSN

In all the rush to enjoy Minecraft and the other recent games this week, you  may have missed the arrival of more free themes for the latest PS Vita firmware. So, grab them from the PSN Themes page and brighting up Vita's display with Tearaway and Uncharted the first two games to get the treatment.

Hopefully Japanese developers will brighten up their games with these, and if we're lucky enough to get them too, cool! It'd also be cool to see some FuturLab and other indie efforts to make this more than just another quirky, but underused feature.


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