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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

More hapless beatings in Dengeki Fighting Climax

While I do like that Sonic background, there's only so much of these practice round clips I can take. Here, we get some of the support characters kicking undefended ass, as Sega shows off more of the Dengeki girls wielding their weapons.

Fighting Climax is out in three weeks in Japan (13 November), so maybe these videos will go away after that. Or the publisher might start showing some real action to get gamers excited.

UPDATE: Okay, from out of the blue, Sega has announced this is getting a digital release in Europe (boxed in the States) in Summer 2015, which is cool. The western pics make it look a lot better than the endless Japanese coverage, so perhaps it will be worth a shot.

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