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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Meet the ladies of Hyperdimension Neptunia Re;birth 2

Ahead of the early (physical and digital) 2015 launch, Idea Factory International has popped up a first set of English screenshots for Hyperdimension Neptunia Re;Birth2: Sisters Generation! Meet the young ladies bringing order to the world of Gamindustri, which faces yet another crisis.

Everything looks suitably clean and hi-res, hopefully it'll run happily on PlayStation TV, as the grils battle to fight off the threat of ASIC.





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Currently playing on my Vita/PS3/PS4/PS5


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