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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Last Inua gets a gameplay trailer

To celebrate the game getting a Steam Greenlight nod, Wired and Glowforth is showing off some alpha footage of the upgraded iOS game which is destined to appear on Vita at some point. Looks pretty spectacular with bags of icy atmosphere.

Last Inua tells the tale of an Inuit family’s fight for survival against a fearsome demon and the harsh elements of the mythical Arctic. Guiding Hiko, his physically weak but gifted son through the mythical world, Ataataq will need to rely on his brute strength to overcome many obstacles. Hiko, although more fragile than his father, carries with him supernatural abilities and magical skills that exceed the physical powers of his father.



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Currently playing on my Vita/PS3/PS4/PS5


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