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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

FuturLab's Velocity 2X downloaded one million times

Between the PS4 and the Vita version, Velocity 2X has now seen a million downloads, in no small part thanks to the PlayStation Plus promotion that likely got it off to a flying start. Let's just hope that FuturLab, as one of Sony's favourite indies, has made loads of cash from the venture and can continue to pump out games so fine-honed and perfectly paced that they could replace my heart.

Also, that they continue to support the little old Vita in the face of the shiny power of the PS4. Don't overlook Surge Deluxe if you fancy a spot of malicious puzzling. Not the company has some job vacancies going as it plans a little bit of expansion.


Currently playing on my Vita/PS3/PS4/PS5


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