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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

BlazBlue Chrono Phantasma gets a V2 update

If you're still enjoying BlazBlue on the Vita and imported the Japanese or US Chrono Phantasma version (since it never came to Europe), there's a big update hitting with a bunch of new tweaks. That's for the JP version at least, hopefully the update will hit for the US edition too.

Assuming its the same as the arcade version update, then you get two new characters (Celica and Lambda-11) and a host of balancing tweaks, plus changes to the Overdrive mode.

Currently playing on my Vita/PS3/PS4/PS5


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