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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Tokyo Twilight Ghost Hunters gets a western trailer

NIS America continues to bring the Vita goodness our way with spooky visual novel Tokyo Twilight Ghost Hunters. The first western trailer is out showing off some of the game's visual flair. It comes from the developers of Deadly Premonition and featuring music from Nobuo Uematsu, soundtracking an immersive tale of life, death, and the space in between.


Features include: - Modern, Immersive Ghost Story – This visual novel features a truly deep, immersive story with a modern take on Japanese ghost stories. With multiple paths, you’re in charge of how this ghost story will end.



- Unique Emotion System – Interactions with other characters will go beyond simple branching conversations with a unique emotion system that allows you to react by using a special wheel that combines a certain emotion with one of the five senses.

- Gorgeous Animated Graphics – Conversations are far from static, showing off fluid, painterly portraits of characters during every interaction.

- Strategy-RPG-Inspired Battle System – A distinctive battle system allows you to fight unseen ghosts by setting traps and trackers on the map before battle. While in battle, you’ll move from battle map to a first-person view of the enemy in a maximization of both strategy and ghastly elements of the story.

Currently playing on my Vita/PS3/PS4/PS5


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