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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Tiny Troopers show their metal on the Vita in new trailer

Hitting the Vita, PS3 and PS4 in a Cross Play, Cross Save pincer attack, Tiny Troopers looks to add some fun into the combat genre. Sure, us oldies instantly go, "hey, Cannon Fodder" but the developers at Wired Productions have updated the mobile game with new features for the console versions.

The Vita version offers both twinstick or touch-controls. When using the touch screen control, simply click on the screen where you want your tiny troopers to move to and away they go. Tap on enemies or buildings to attack them and drag your rockets or grenades onto the targets you want to destroy. It couldn’t be simpler! A little more info on the PS Blog, no multiplayer is a bit of a downer though, but there are leaderboards.

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Currently playing on my Vita/PS3/PS4/PS5


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