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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sony showing off Vita and PlayStation TV at EGX

While the big shows are over for the year, Sony and developers are still turning up to try and make an impact, with London's EGX kicking off today, later in Manchester, Paris Games Week next month, one in spain and a series of more indie events. 

At EGX, Sony will be showing off a bunch of indies for the Vita (no Freedom Wars though) and there will be a new announcement from OlliOlli maker Roll 7. You should get to play Minecraft on Vita and see PlayStation TV in action. 

Other games on the list include Bigfest, recently announced Shu, Super Exploding Zoo, Oddworld and others. If anyone's at any of these events, let us know the vibe and any interest in Vita?

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Currently playing on my Vita/PS3/PS4/PS5


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