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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Legend of Heroes II gets a TGS trailer

Wow, Falcom are out the gates early with its Tokyo Games Show material. Here's a very smart looking Legend of Heroes clip showing those very same heroes getting around by horse and motorbike as they attempt to cement their legendary status.

I have a distinct feeling we've seen some of those clips before, but the combat sequences and the arrival of some shiny mech-like knights can only add to the overall. Will it come west? Who knows, odd that we get the Ys titles, but not these, at least since Trails in the Sky on PSP. The game is out in Japan in just a few weeks.

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